Phew! that took a while...
Desolation » Devlog
But I have now implemented a save and load system via 4 available slots. With one extra slot being used for autosave (when loading). For those of you who have previously played the game, your save file should be read as autosave. I've tested it both in the editor and in the actual build and so far, that is what seems to work. Of course, I'm going to do more further testing on this regard and will give a proper instruction on how to proceed properly.
Now with the
That's all for now. Thank you :)
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Desolation
Status | In development |
Author | Retro-Vibe |
Genre | Adventure |
Tags | 3D, Atmospheric, Horror, Indie, Singleplayer, Survival Horror, Third Person |
Languages | English |
More posts
- One year since I release the game on early access!86 days ago
- The city is coming up nicely! More screenshots are coming soon!Aug 01, 2024
- Things are taking a while...Jun 22, 2024
- Introducing, the item box!Jan 14, 2024
- Just wrapped things up with the common enemies system!Dec 01, 2023
- Almost done with the common enemies' ai.Nov 07, 2023
- Introducing a new weapon, the Luger P08!Sep 28, 2023
- Regarding Unity's (stupid) new pricing plan and changes.Sep 20, 2023
- Chapter 1-2 sneak peek!Sep 08, 2023
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